![]() ![]() Fixed issue whereby, when playing online, it may appear that the player is sliding forward because the walking motion animation is not being displayed properly.Fixed issue whereby the host may not return to normal offline play as intended when their network connection is cut off during online multiplayer.Fixes issue whereby the game may hang if the user goes back and forth between different maps over and over again. ![]() Fixed issue whereby game may leave online multiplayer if the user pauses the system during online play then starts the game again.Fixed issue whereby game may quit suddenly if player pauses the system during online multiplayer.Fixed issue whereby the Host may not be able to load their save data after stopping the game while waiting for matching to complete in online mode.Fixed issue whereby client side may hang during the event movie for Laddersmith Gilligan in Earthen Peak.Fixed issue whereby the moment of death replay for some blood stains weren't being displayed online.Fixed issue whereby summoning sign was displayed in Drangleic Castle and Throne of Want even though the player had defeated all bosses in the area.On Xbox One, PlayStation 4, Steam (DirectX 11): Fixed issue whereby actions requiring both button and stick controller input (Jump Attack, Guard Break) were not properly registering in-game.(Especially apparent for users running the game at 60 fps as the durability decrease rate was linked to the frame rate). Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc.To learn more about known issues in Sea of Thieves currently being tracked and their status, head over to our Known Issues support site article.On Xbox One, PlayStation 4, Steam (DirectX 9), Steam (DirectX 11): While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to the player combat experience. ![]() In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. Some Steam players may find that after an achievement is unlocked in the game, it is not unlocked within Steam. Players may experience scenarios where they encounter ping spikes at random while playing, resulting in rubberbanding or client stutters. ‘The Shrouded Deep’ Defeated Megalodon Rewardsįollowing the defeat of the Shrouded Ghost or another summoned Megalodon, rewards may remain beneath the surface, requiring players to swim down and retrieve them. Crews who migrate across servers after placing an enchanted Megalodon effigy on the Ritual Table may find that the effigy is not present on the destination server. ![]()
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January 2023
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